What is audio saturation? How to use it in your mix
Discover what audio saturation is and how to use it to glue drums together, bring warmth to your bass, or enhance harmonics on your master bus with audio saturation plug-ins.
Have you ever wondered why mixes done on analog gear sound so good? It’s because passing signals through circuitry adds a sonic character that we love. Saturation plug-ins emulate this phenomena, but to understand how they work and why they sound good, we must first understand what audio saturation is and what it is doing to our signal.
And if you're looking for an easy way to add saturation to your mix in just the right places, check out the brand new iZotope Plasma.
Jump to these sections:
What is audio saturation?
Audio saturation is a type of distortion that historically comes from overloading the physical components of analog gear. Pumping signals through tubes, transformers, or tape machines for example, turns out to be sonically pleasing to the ear because saturation introduces two new processes to the original signal: compression and harmonic enhancement. Saturation in music can be used as a creative effect such as overdriving a bass, or can be the more subtle byproduct of a signal passing through circuitry.
The signal is compressed
Saturation first began as an electrical phenomenon. When an output of a signal is equal to the input, the input and output have a linear relationship, or a 1:1 ratio. When we begin to feed a component more signal, but the output remains the same, that relationship becomes non-linear such as a 2:1 ratio. The harder you drive the component, the more aggressive this ratio becomes, such as 4:1, which is effectively compressing the dynamic range of our signal. For a more detailed look at non-linear behavior check out What is Soft Clipping? How to Use It to Get Good, Loud Masters.
Harmonics are introduced
Harmonics of the signal are also enhanced or added. These can be even or odd or both depending on the circuit or saturation plug-in. Even harmonics occur at even multiples of your fundamental. For example, if we add even harmonics to a 100 Hz tone, we’d start to hear harmonics at 200 Hz, 400 Hz, 600 Hz, etc. Odd harmonics occur at odd multiples of the fundamental, so with our 100 Hz tone, we begin to hear harmonics at 300 Hz, 500 Hz, and 700 Hz, etc. Odd harmonics add body, warmth, or fullness, whereas even harmonics add more edge and bite.
Saturation vs. excitation
You may also run into the term "exciter" in various saturation plug-ins. The terms excitation and saturation are often used interchangeably. They’re technically similar in that the desired effect is the addition of harmonic content into your production to achieve a desired “vibe”. But where they largely differ lies in the function of tape saturation. Besides adding harmonics, tape saturation has other parameters that affect how it processes sound (e.g. tape speed, phase state, bias, etc.)
How to use saturation on bass
Let’s take a listen to what adding saturation to a bass track sounds like. The Neutron Exciter module has four different saturation types that you can blend together: Tube, Warm, Tape, and Retro. The warm setting adds odd harmonics whereas the tube setting adds even harmonics. In this audio example, I’ve gone to the extremes with the warm (odd) and tube (even) settings so you can hear the different character of odd versus even harmonics.
Here is a bass with no saturation applied.
Next, let's listen to a bass with warm settings applied (odd harmonics) and compare that to the unprocessed bass.
Now, let's compare the unprocessed bass with tube (even harmonics) settings that give it grit and bite.
Keep in mind that these examples are meant to be extreme to show you how saturation works. Using Neutron Exciter, you can apply different amounts and types of saturation to different bands of frequencies to fine tune your sound. Use the Mix control to blend your dry and wet signals, and Tone to balance highs and lows.
To hear subtle saturation on bass, watch this video from Brian Fisher on how to get a great DI bass sound using Neutron and Neoverb plug-ins.
Glue your drums together with saturation
Another popular use for saturation is on your drum bus. Because part of saturation is compression, adding saturation to your drums will “glue them together” dynamically, while the added harmonics glue everything together tonally. You can also overdrive your drums but then only blend in a little of that signal to add sonic interest to the beat.
Here's an audio example of an unprocessed drums compared to drums that have had saturation added to give them a more cohesive sound and character. As with our bass examples, these saturation paramaters can be further tweaked in Neutron to taste.
Gluing Drums Together with Saturation
Using saturation on your master bus
We just heard how saturation glues together the drums by adding a little compression and harmonics across the kit. You can do the same thing by adding saturation to your master bus. Here, I’ve added Ozone Vintage Tape Saturation module to my master bus, making the stereo image more interesting, as a final touch.
Using Saturation to Glue Mix Together
For more on the practice of mastering with saturation and exciters, check out Jett Galindo's tutorial on how to use exciters in mastering.
Watch professional mastering engineer Jonathan Wyner explain how to use excitation in audio mastering in the 'Are You Listening?' educational mixing and mastering video series.
Add excitement to your mix
With a bit of non-linear compression and harmonic enhancement, audio saturation is a tool that is at home on just about any track in your mix or across the entire mix itself. Add some edge to a guitar solo or make your bass cut through the mix by experimenting with Neutron's Exciter module today.