June 2010 Newsletter
iZotope Tech in Rock Band® 3
Using iZotope's new pitch detection and pitch shifting middleware for video games, Harmonix will provide Rock Band 3 players with real-time vocal pitch correction during gameplay.
|
Read the details |
Learn about iZotope's Video Game DSP |
Future of Interactive Audio
At iZotope, we see the future of creative audio work extending beyond the studio and into real-time interactive media. iDrum for iPhone represents an interactive platform for delivering music to fans, and our new video game tools enable dynamic in-game mixing, mastering, and sound design. Moving forward, we will continue to provide tools for traditional studios as well as ways for musicians and engineers to express themselves creatively and participate in this interactive revolution.
|
|
Justin Lassen Interview
Composer Discusses Gaming Trends
"The world of real-time game audio effects has yet to pick an industry leader, and I think iZotope is poised to be that leader." – Justin Lassen
The multifaceted Justin Lassen has over ten years of experience composing for the music, film, and game industries. His resume includes sound design for artists like Madonna, Lady Gaga, Garbage, Lenny Kravitz, Nine Inch Nails, and Linkin Park.
We caught up with Justin to talk about his work composing for video games and to get an update on his recent projects.
Read the interview
|
|
|
|
|

Do you mix, master, or do sound design for video games? Want to access iZotope effects live in your game? Contact us! |
|
|
|